progressbar mvvm
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using ProgressBarMVVMSample.Command;
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using ProgressBarMVVMSample.Model;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Input;
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namespace ProgressBarMVVMSample.ViewModel
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{
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internal class MainViewModel : BindableBase
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{
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private BackgroundWorker _worker;
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private ICommand _startWorkCommand;
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private string _title = "Progress bar MVVM Pattern";
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private int _currentProgress;
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private bool _progressVisibility;
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public string Title
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{
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get { return _title; }
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set { SetProperty(ref _title, value); }
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}
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public ICommand StartWorkCommand
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{
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get
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{
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Predicate<object> canExecute = (param) =>
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{
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if (_worker == null)
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return false;
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if (_worker.IsBusy)
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MessageBox.Show("Background worker is busy.");
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return !_worker.IsBusy;
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};
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return _startWorkCommand ?? (_startWorkCommand = new DelegateCommand(_worker.RunWorkerAsync, canExecute));
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}
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}
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public int CurrentProgress
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{
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get { return _currentProgress; }
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set { SetProperty(ref _currentProgress, value); }
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}
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public bool ProgressVisibility
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{
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get { return _progressVisibility; }
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set { SetProperty(ref _progressVisibility, value); }
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}
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public MainViewModel()
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{
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InitProgressBar();
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}
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private void InitProgressBar()
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{
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_worker = new BackgroundWorker();
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_worker.DoWork += DoWork;
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_worker.WorkerReportsProgress = true;
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_worker.ProgressChanged += ProgressChanged;
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this.ProgressVisibility = false;
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}
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private void ProgressChanged(object sender, ProgressChangedEventArgs e)
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{
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this.CurrentProgress = e.ProgressPercentage;
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if (this.CurrentProgress == 100)
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this.ProgressVisibility = false;
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}
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private void DoWork(object sender, DoWorkEventArgs e)
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{
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this.ProgressVisibility = true;
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for (int i = 0; i <= 100; i++)
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{
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Thread.Sleep(50);
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(sender as BackgroundWorker).ReportProgress(i);
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}
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this.ProgressVisibility = false;
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}
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}
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}
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